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HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

#175
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The bug with rebuilding the Inferno Castle in Might and Magic 2 keeps recurring with alarming regularity; I'm not sure if it's worth playing tournaments with this Castle until it's fixed. But I'd like to, as I'm already used to it. Let me reiterate how it should work. In Might and Magic 2, the Inferno Castle has 7 spells available (Blindness, Slow, Lightning, Healing, Mines, Ray, Wall). When rebuilding, the spells should not repeat until all of them have appeared. Therefore, after just one rebuild in Might and Magic 2, all 7 available spells should appear in the Inferno Castle. I've tried several times to start building the Inferno Castle from day one, i.e., rebuilding it on day 113 – everything works as it should. However, if I rebuild it "according to plan," i.e., on the second week, then 6 spells (except for Blindness) cycle through repeatedly. In the archive, there are 2 pairs of saves, 121-122, obtained from one save, 117. In both pairs, the Inferno Castle is built on day 121 and rebuilt on day 122; the only difference is in the construction on day 117 – in the first case, the Castle is built, and in the second, that day is without construction. In the first case, the bug is present on days 121-122, but not in the second. http://zalil.ru/29971294 Just in case, here are all the original saves from 111 to 125; Blindness does not appear. http://zalil.ru/29971166
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс

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