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Teleporting across the entire map is an imbalance, but not a reason for an argument. Let's first find out what unit it will be, and then we can start thinking about its characteristics.
Perhaps we don't need more types of damage (besides physical and magical) in "Heroes." In King's Bounty, this creates a lot of trouble: because of fire damage, Cold Resistance is ineffective against demons.
Two plus two:rolleyes:. I just hope they don't decide to call two-headed dogs Cerberuses.