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Poll. So, what exactly is Hit&Run?

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#8
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Against it, definitely. Vik wrote this, obviously with the aim of unifying the rules in some way, although everyone knows that the ban on hit-and-run was implemented due to a bug in the game. I support the formulation that was used on the forum before. It shouldn't be allowed for the attacker to use direct damage magic in the first round and then retreat – it's simple and clear. Peter's formulation contains hidden pitfalls that are not immediately obvious. For example, in a game, when one opponent has an implant and the other doesn't, they often become practically invulnerable. The only effective way to counter an implant-powered hit-and-run is with another spell, which, by the way, is not easy. Your formulation essentially forces the side without the implant to surrender in this case. P.S. I'm not sure if an additional poll is needed here.
Земля нуля.
Все в ней нулево и кукольно.