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#207
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Darktraveller
Arcane Knowledge grants all 4 magic skills at the expert level; personally, I don't take Defense at all. Ideally, for Haven: Arcane Knowledge - Leadership (Loyalty of Machines - speed aura) - Logistics (Golem March). For creature artifacts: initiative + morale + luck for ranged units, speed for melee units. Artifacts for the hero: Lion set + two Sarissa (armor + ring) + two Necromancer (staff + cloak) + ring of speed (20% initiative). It becomes very fun when Haven starts going even more often, and the units don't fall behind.

Leadership and Logistics are practically impossible to obtain for a mage, considering the probability percentage of getting these skills. But Defense is actually needed for a mage (although the probability percentage is the same), especially against combat factions, and it won't hurt against magical factions either...
Будьте осторожны со своими желаниями. Иногда они исполняются.
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ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"

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