This is a promising topic. If, as a result of simulating situations, a player learns to calculate damage, estimate the probability of hit variance, and consider the importance of the "defend" button, then in my opinion, it's worth keeping the topic alive for another week:)))
Лидер клана "Из многих единое"
Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...