Please advise. 1v1 works fine, but when we try to play 2v2, problems start. Players can't see each other in the chat – only the host. After passing the turn, data is clearly not being delivered to the players; the same player keeps taking turns, and they get disconnected. We're trying to play through Hamachi, using Heroes 3.5 World Tournament.
What is the network packet transmission scheme in Heroes 3? Does everything go through a host server, or should there be a connection between each player so that data is transmitted correctly? In other words, when passing the turn, does Player 2 (not the host) send data to the host, and the host sends it to the others? Or does Player 2 send the data to everyone directly?
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