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The weakest castle in Heroes of Might and Magic IV!

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#63
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Death is the most noobish Castle. Those imps and skeletons get torn apart shockingly fast. Life at least has archers among its weak creatures. Cerberi with ghosts also don't command respect. Vampires are only useful when you have a noticeably large number of them. In the early game, everyone and their mother kills them, and their vaunted life-draining ability only lets a couple of individuals survive until the end of the fight (if it was going in the player's favor, of course). Spitting freaks are effective. But they're quite expensive, and besides, they're Death's only shooter. Devils and dragons noticeably fall short against other strong creatures. Well, except that the dragons' fear can sometimes be useful.

Death magic is a total nightmare altogether. Just curses and debuffs that won't get you anywhere. Playing as a Necromancer, I abandoned Death magic and focused on leveling Order magic first. At least that yields far more benefit.