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Alright people, I present to you 2 game bosses: Mother Namtaru or the incarnation of Ashan, meaning the spider-folk will be her daughters!!!
Information from Heroes Community-"
Translation from AG.ru ... Mother Namtaru is an incarnation of Ashan and commands Death, Time, and Space (hence the 3 faces). She is a boss sized 4x4 cells and is accompanied by hordes of specters (ghosts) that attack the player's army. These ghosts are enslaved (infected) by her aura.
Every turn, she will fire three beams of Primal Magic in 3 directions. She can also jump from one side of the battlefield to the other.
She has 2 offensive abilities and 2 defensive ones: - She has infinite retaliation; retaliatory strikes poison - She can throw a "temporal" net onto the battlefield, which will block any unit in that area (3x3 squares) - She has a Shield of Invulnerability, which absorbs 80 % of damage - She can eat her own specters (ghosts) to heal herself when her health reaches a critical level.
When the player fights her, they will have an artifact that cancels the effect of the Shield of Invulnerability for 1 turn every 3 turns.
- Ubisoft is working on various "behaviors" for AI. AI seems to have high priority in the current to-do list
- Racial skills have 4 levels of "power". The Necromancer racial skill is mass raise dead.
- The water snake from the trailer will be 2x8 squares in size.
- The tutorial will allow us to play as Pavel (the grandfather) during his youth.
- After the Tutorial, the Prologue map will make us play as Pavel once more in his final adventure before his death. This map will set up all events for all 5 Campaigns. This map will last 2 - 4 hours, while some maps in campaigns may last up to 5 hours.
- There will be approximately 2 boss fights per campaign.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;) Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)