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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

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#817
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Of course, this refers to a strong block; it has happened many times, for example, when the guards of powerful objects block the only passage (road), such as the guards of Dragon Utopia, hives, etc. In such cases, imho, it should be a mandatory rest. However, in cases where there is a block that can cause significant losses but is not "strong," this should be left to the players' agreement.

Regarding a single road in ГО, I have already mentioned several times: definitely a mandatory rest.

As for restarts, in theory, we could implement 111 and 112. Whoever doesn't like it can play however they want (without rests or according to old rests).

I believe the rest upon meeting should not be changed, but as for ГО off-road, it can be written this way: if one of the players wishes in this case, a tech rest.