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Reports on online games and their confirmations (Autumn 2010 season).

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01.11.2010 Erdem (Red, Castle, Valeska, Turris) def SpiriTT (Blue, Conflux, random, Thunar, Lacus), 2sm4d(3), 216

Took all the rests and here's what came of it.
Week 1. Christian arrived, only 20 archers. :( The roads branched into 2 forks: one leading to a GO (20-49 devils right under the castle), the other a winding path through a gorge, which took a long time to reach the native secondary hero. Rolled out to 7 heroes, placed horses in the citadel, in the secondary hero's zone 1-4 in a fort with an external dwelling of griffins and spearmen. The potential main hero - Turris level 1 with gloves did nothing and after visiting 2 arenas and a couple of stat boosters, spent the night at the stable. Valya, meanwhile, from the secondary hero's spawn, scouted a desert treasure zone and an exit to the underground. Not a single Griffin Conservatory in sight, only 2 ultimate artifacts scattered deep in the spawn zone. :(
Week 2. Turris visits 2 more arenas (all points into defense, just right for the ultimate artifact), stats are already Tazar-like :) and takes the max ultimate artifact losing 60+ spearmen, a tunic for 30 enchanters losing a champion, a mini-Griffin Conservatory (finally found one), and fights into the secondary hero's zone, a Pandora's Box with 10k experience for a horde of grand elves, got a pathfinding skill just before heading into the desert. Money is tight, from income-generating buildings only a medusa hive lvl 6, everything else gathered from chests and mills, back home added a castle, griffins, market, and town hall. In the secondary zone: town hall, market, citadel with bastion, another external dwelling of griffins. :)
Week 3. Started with an ultimate artifact quest for +8 and clearing the desert treasure zone (shield +5, ultimate artifact +8, naga bank, Pandora's Box for all of level 4, golden bow), broke through to the underground and scouted two Dragon Utopias there.
Week 4. Turris fights into the secondary zone, replenishes mana, and from the stable on an angel runs to the underground, where a chain is set up for clearing the treasure zone. Then 3 ultimate artifacts are taken (6+6+8), shackles for giants, ring of speed, Pandora's Box for 15 greater manticores, a supply cart, a tier 3 Dragon Utopia (not very comfortable without armor - sentinel's shield, orb of the firmament), the next turn a max Dragon Utopia collapsed (dragon scale armor, pendant of divine whatever and boots). Then through the GO with the orb of the firmament began an offensive that lasted a week. On day 211, one hex was missing to take the Blue's capital, immediately Lucas with Town Portal ports out the growth and flashes Fly. I build Grand Master level 5 hoping for Air magic control, but it's Mirror Image. :( Had to chase on foot, without Logistics (only gloves and stable saved me), 160+ archers, 48 crusaders, 27 champions, 130+ royals, 44 wyverns, 100+ halberdiers, 7 greater manticores, orb, +2 speed, and defense close to 40 inspired confidence. Captured almost all secondary zones, cornered the opponent in the north-west corner treasure zone, on day 216 Blue surrenders. Thanks to Artyom for an interesting game!
Человек человеку - друг!

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