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King's Bounty: The Legend

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#132
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Morning
Unfortunately, battles against a hero weren't really perceived as "Battles against a Hero." You might just get hit with a fireball. Only the battles on interesting arenas with various objects on them were entertaining. Otherwise, there's no variety, and that's the main and huge flaw of the game.

P.S. If you play without losses, the game gets boring even faster. With the same troops, without any rotation.
As far as I remember, almost all locations, practically every bridge, have their own unique arena. For example, if you attack a monster on a narrow isthmus, the arena will also be a similar isthmus. If you're playing near water, the arena narrows, and half of it will be occupied by water. Near the Tomes of Death, the arenas also have this game object. There are especially many unique arenas in "Princess." This game stands out favorably from "Heroes." I just miss the castle sieges. I want to tear down walls with my own troops or with a catapult; that also adds variety. By the way, on the arenas, besides chests, there are various interactive objects - an ice statue, a gunpowder barrel, a volcano. This also adds variety to the battles.

For a playthrough without losses, as I think, many conditions are needed. This includes being good at preserving troops, having the "Resurrection" spell, a good mana reserve, and durable troops. It's easier in "Heroes." But in general, I don't set the goal of playing without losses. It's just extra hassle, especially since it's impossible to do as a Warrior.

Here I am walking around Ellinia. The first location didn't impress me with its landscape, but "Valley of the Seven Rivers" is much more beautiful. As in "Princess," no scouts were generated anywhere; I want to hire some Black Unicorns for the battle with Karador. But they're nowhere to be found either. I'll have to use regular ones. So far, I've cleared two locations; there's still some annoying mage left in the "Magic Valley," and in the capital, I still need to destroy a couple of groups of troops. Then I'll go for a walk in the "Great Forest" and talk to the Tree of Life. The battles in Ellinia are surprisingly quick and not boring, although they are not easy; my Reaper is gaining momentum.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"