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As a warrior, I also liked the magic of distortion the most. "Haste" on giants, and they become a very dangerous unit! Cavalry under "haste" can reach any enemy unit at the beginning of the first round :)! At the beginning of the game, "Trap" also helped me. It deals good damage and, most importantly, stops the enemy. In this type of magic, there are two combat spells: "Sword" of distortion, it seems, and "Geyser". True, I haven't tried them yet. But the damage at the third level of improvement, for a warrior, is 600+. So, against all units, it will be very powerful, no worse than a black hole. Only, it costs 40 mana, which I often don't have :(.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"

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