Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
As a warrior, I also liked the magic of distortion the most. "Haste" on giants, and they become a very dangerous unit! Cavalry under "haste" can reach any enemy unit at the beginning of the first round :)! At the beginning of the game, "Trap" also helped me. It deals good damage and, most importantly, stops the enemy. In this type of magic, there are two combat spells: "Sword" of distortion, it seems, and "Geyser". True, I haven't tried them yet. But the damage at the third level of improvement, for a warrior, is 600+. So, against all units, it will be very powerful, no worse than a black hole. Only, it costs 40 mana, which I often don't have :(.