Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
I've played the game for a long time, but I haven't seen teleporting Hydras used as a spell of destruction on the map. Letos only uses teleportation in duels, and not always. In my opinion, throwing these creatures at the enemy on the first turn doesn't make much sense, as usually, on the first turn, the Warlock eliminates the most dangerous unit of the opponent with magic (for example, Hunters from Sylvan) and makes his life much easier. Throwing them on the second turn also doesn't bring much benefit - and by that time, the opponent's units are usually already on your side, so the Hydras can reach them even without teleportation. And you still need to acquire the teleportation ability. I repeat, IMHO, the Dungeon army is not the main striking force; its task is not to