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Reports on online games and their confirmations (Autumn 2010 season).

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25.10.2010 AYMAN (blue, Rampart, Mephala, Mephala) def soulist80114522293 (red, Stronghold, Dessa, Dessa) 2sm4d(3), 145

Played with a fellow countryman. We chose restarts and went for it.

The beginning was very tight and difficult, especially regarding the availability of money. But in the middle of the week, an external dwelling of uniques for pit fiends with a left artifact and an external dwelling of grand [gold golems?] were revealed. There is a road to the GO, next to it is grass, and an inconvenient road to the barbarian secondary hero. In the end, straining a bit, I managed to develop somehow with 5 heroes. I took an external dwelling of elves, some money, and approached the external dwelling of uniques by week 1, day 17. I attacked and felt the difference between Crag Hack and Mephala (it's tough without shooting, of course). There were many pit fiends and they had good morale, so I couldn't break through. I had to take a surrender. I didn't pick [the town] on the first turn, scout heroes took a crypt. At home, tiers 1-6 at the Citadel.

On the second [week/attempt?], I break through to the grass, there's a Castle with an external dwelling of marksmen. At home, there are two inconveniently placed hives and a Griffin Conservatory. On the secondary, I take a Medusa dwelling, two Dwarf Cottages, an Imp dwelling, and a Griffin Conservatory is revealed. On day 126, a scout hero takes a mini Griffin Conservatory, and Mephala takes the external dwelling of uniques.
At the start of the third [week/attempt?], a scout hero reveals two more Griffin Conservatories in a corner of the respawn. I took them with Geon 2+1 and a max Dwarf Cottage. Mephala, meanwhile, replenished her mana at the Castle, and on day 132, the chain returns to Mephala, who takes the max Naga dwelling near home. The parameters were nothing special; it's already a bit late for the treasure zone, and it's not there anyway )). So I move Mephala towards the GO. I return a couple of autos [leftover troops?] to my fellow countryman. The GO is Chaos Hydras. I take a two-stack Griffin Conservatory with Mephala and approach the GO. Meanwhile, I take a hive behind the Wizards with a scout hero for 8 ducks [Archangels?]. On day 135, I hit the GO without Mass Slow — it's quite tough: -1 Angel and 4 uniques. I move towards the barbarians and take the capital. Then Kolya ran around a bit more, escaping into the treasure zone. I bought troops in his Castle and took his Inferno secondary. Then I followed Dessa's tracks but decided not to go into the subway. Instead, I saw a Dragon Utopia and headed towards it. But Kolya capitulates, as he had escaped into the treasure zone on 6 Angels, I think. I checked the Dragon Utopia out of interest — it was a mini one with the Captain's Hat ))).

Thank you, Kolya, for the game, and good luck in battles, fellow countryman !!!!!!!!!!!

Added after 5 hours 2 minutes
25.10.2010 AYMAN (blue, Castle, Valeska, Valeska) def Wariator (red, Stronghold, Crag Hack, Crag Hack) 2sm4d(3), 132

On the first [turn/week?], Valya takes the Lodge, two roads — one to the GO and one to the swamp — but later found a subway through rough terrain. I took a swamp secondary. External dwelling of Woses [Dwarves?], cleared two external dwellings of griffins. Broke about 4 crypts and revealed an external dwelling of archers with a Stable, and later also a Griffin Conservatory. At home, horses at the Citadel + griffins (was 1 wood short for the Castle).

On the second [turn/week?], I broke through the subway, Valya leveled up there on the treasure zone guard and revealed a dungeon with a Griffin Conservatory from a lookout tower. A plan immediately forms to gather Griffin Conservatories and get to the opponent through this dungeon. On day 123, Valya takes a three-stack Griffin Conservatory on the grass without the Tome of Earth Magic, -3 horses and pokemons [units?]. Valya goes into the subway. The chain reveals another Griffin Conservatory deep in my own respawn, guarded by sharpshooters. I take a mini Griffin Conservatory with a scout hero, a Shield +4, and nearby there's an external dwelling of Angels, but I didn't take it because of a horde of Ice Elementals, plus I had other plans. The chain returns to Valya (in addition to the Lodge, there's also Armor), and we take a two-stack Griffin Conservatory near the dungeon. Valya takes the dungeon and an artifact for shooting [Bow of the Sharpshooter?] and stays the night near the dungeon.

On day 131, I see the red players lurking near the subway, and Crag Hack is running towards the mud (I saw everything from the lookout towers). I buy what troops I can (6 Angels, 83 Marksmen, 6 Horses, Griffins, and Crusaders) and emerge through the subway towards the barbarians. Valya kills a scout hero; I see Crag Hack on birds [Rocs?], but Valya can't quite reach him by 9 [movement points?] even with a S-Log [Logistics?] and Gloves [of the Swift Voyager?] — could have reached him with a scout hero but decided not to get fancy, since Crag Hack was already cut off from his capital. On day 132, Crag Hack suicide-rushes Valya.

Thank you for the game !!!!!!!!!!!!!!!