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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

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#724
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Restart after meeting on turns 115-116-117, depending on the speed of the roads: if players make direct contact with each other within the specified timeframe (i.e., any battle occurs between them), one of them has the right to demand a restart. If both players agree to continue, that is their right.
So, if an empty Castle of the opponent is captured on turn 116 without a battle, is this grounds for a restart or not? This is a crucial question if one wants to avoid a restart based on the meeting rule.

Added 2 minutes later
I haven't seen anyone dig up the Grail yet.
I dug it up. One obelisk at a time (there was only one lava zone on the map, so I found it quickly). IMO, on week 6, it doesn't play a big role, as the probability that the game will last for a few more days is very low. Although, the +30% to Necromancy helped me then.

Added 3 minutes later
Dirty_Player
I suggest bringing Mullich back into the game! Let him be! ;)
Can you imagine Mullich with a Crystal Ball and a Speed Amulet? :smile15: