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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”
The core argument in favor of the Grail is that such situations will be extremely rare. Furthermore, how do you envision this working? First, the player visits the obelisks, and then what, they run into unexplored territory to dig? If they run to an already explored location, why couldn't they achieve the same result fairly? By the way, there are other bugs that are difficult to control.