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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”
If a player didn't see their opponent break through the guard, but for some reason believes that the guard was broken, they have the right to ask their opponent to clarify this point. The opponent, in turn, is obliged to provide accurate information.
- Against. Plans can be built around breaking through the guard, relying on the element of surprise, and these plans shouldn't be revealed. If you want to pass through, break the guard. In general, I don't like the principle of obligating players to disclose certain information during the game.