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A ban only makes sense if it can be enforced. In the case of Heroes games, this is impossible – there will always be a way to write a fake report about cheating on something. Therefore, there is no point in banning it.
I'm guilty :) I couldn't resist and looked at the post despite being on ignore (as an exception). I'll answer – the organizers can control many things with great difficulty. For example, map hacking and save file tampering. But cheating can be accidentally exposed, even easier than with map hacking, and then such a person will be kicked out of the tournament, not allowed to participate in new ones, and suffer some damage to their reputation. And also – how will a player who "won" in a non-existent game and wrote a report about it look? Then it's not far to being called a cheater. And, by the way, it is quite possible to check – request saves, asec logs, etc. It is unlikely that anyone will try to fake this – it will be outright cheating.