We had a nice run around:)
The distribution was average — no external dwellings (except a Gorgon external dwelling for a stack of Swordsmen — and they even held an artifact), but there was money. I built 123456 in a Citadel. Went out to an adjacent zone — and saw as many as four Griffin Conservatories!! As it turned out, two were level 1, two were level 3. I decided to take them first and then go for the opponent. But taking them turned into a circus:) I had just set up a chain — then the opponent shows up, kills two heroes. I rushed at the opponent, took his town, set up a chain for the remaining opponents — then the second opponent showed up (through a bugged passage), killed someone else again, and it was back to square one. Then I had a real freak show — I decided to split Tazar into a secondary hero, buy a spell book; I did split him, but in the heat of the moment ran out of the town and took off without buying the spell book. Had to go back.
In short, as a result of all this nonsense and messing with the opponents, I only took the Griffin Conservatories by the end of the third week, and the game slowly started turning into a grind)
Then I took another Griffin Conservatory, a couple of Dragon Fly Hives, a Dragon Utopia (gave good stuff — a Sword +5 and a Hat for level 5 spells). Ran to the opponent — and it turned out to be ooooh so far to run; lucky for me Tazar had a Log, Gloves, and then the opponent even gave Boots via a scout hero:)) Took the town, and then spent a month searching for my opponent... When I found him, his army strength and stats were equal, and what saved me was "Sacrifice" and Tazar's impenetrability. Thanks for the game!