P.S. Damn, the translated rules by Hermit don't even hint at a restart if there's only one road in the game. I wonder what other surprises are in store? =)
Here are these additions:
1. Restart on turn 116. (If both players want to continue, let them continue.)
2. If the map is not generated according to the 2sm4d(3) template specification:
- there is only one road from the starting zone
- there is no access to a lumber mill or mine (this must be discovered before turn 116, by an obstacle like a mountain or a block of ranged units of level 2 or higher)
In my defense, I can say that these additions appeared later, in addition to the main version of the rules.