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Funny and amusing situations...

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I wasn't mistaken that they would send me to the forum and so on; I did find these rules, but I just couldn't believe they were exactly like this (extensive and many points are very debatable). Thank you to everyone who answered me here and in private messages!

Here are some examples of the rules we use (just for general knowledge):

The map size is usually agreed upon before the game - mainly when playing 1-on-1, an XL map without Dungeon is used.
Faction, hero, and bonus selection is done manually (not random) ...
The Necropolis faction is prohibited! (it's too overpowered)...
Then, when creating the map (game), the following parameters are set:
Turn time = 2 minutes.
Difficulty level = 200% (the game starts with a complete lack of resources)
Presence of water on the map = no.
Monster strength = difficult (i.e., maximum)
Capturing neutral castles is prohibited!!!
While using neutral creatures is allowed!!!
You can use creature recruitment as much as you want - i.e., after capturing a castle, you can recruit the produced number of creatures!!!
Using the Diplomacy skill is prohibited, even if the hero is given a choice between diplomacy and navigation; you will have to choose the latter!!!
After creating a random map, you can replay it if:
There is no path leading from the castle, or it leads to another castle and ends (i.e., when you reach a dead end)
The exit from the castle is guarded by a powerful army that cannot be defeated within 1 week.
Each player has 2 castles.
Battles with neutral monsters take place in automatic mode, while battles "friend against friend" take place in slow motion...

I'm touched! :smile40: :smile40: :smile40: :smile40: :smile40: :smile40: :smile40: :smile40: :smile40: :smile40:

Original: /topic/7339/
Where did you get this? Perhaps here? /topic/7297/
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.