In WT, Inferno was clearly reworked; it competes on par with Fortress, even ATG said so!
Standard scenario for MM6: about 50 goats on the first week, 100+ on the second, and any Dragon Utopia is ours, along with all Griffin Conservatories/Dragon Fly Hives along the way—who else can do that in WT???
Inferno's patch, the significant unit cost reductions, as well as the absence of the H2 building for Pit upgrades and the imbalanced Marusya, do the job, and honestly, if this town were played properly, we'd be thinking about fixing it sooner than Fortress and Brogha.
Personally, I like the IDEA of WT, but I don't like that a strategic game was turned into a linear version... finally—I agree with the posts by Lider1, Dirty_Player, Javdet, NomOne, and Satira.