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#2151
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Javdet
Did you read the post above from Vik?
I haven't been reading Vikk's posts for a long time.
Javdet
Did you read the post above from Vik? There is a point in increasing the range of starting heroes, or even not just starting ones, but so there would be someone to switch to. Here I agree with him - I'm already sick of these Miners in reports.. That's why we need not an increase but a "decrease". After all, there are plenty of great heroes like Das, Alkin, Clancy and others.., and we'd like to use them, kind of like with Vale, who is taken because of the archers, but then they often jump to more promising ones.
The Miner will still be the starting hero. And jumping to Das or Crag will still happen as opportunities arise; the Troglodyte HP bonus has little effect on that. But adding 3% to them is a joke. From 0 to 16% the result will be zero =)
Javdet
Maybe my solution itself isn't great, but as a direction for thought it might work.. it's just that Brogh ruins the whole picture)) Maybe for that bastard, we should just remove the 25% entirely as an exception? Then he'd be a regular good hero but not imbalanced.
Oh no, if we give the level 6 monster specialists a 10% boost, then it will be just fine. IMHO=[U]

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numOne
That specialists need to be nerfed is 100% certain.
I suggest the following system: instead of 25% for everyone, we set 1 health for level 1, 2 for level 2, and so on. So Mary will have a bonus of 4 health, and Brogh - 6. This would logically nerf the two main specialists while not shortchanging the others.

Regarding Rashka, Sinka, Clancy and Fafner - I completely agree with Dvavdet - they need to be buffed. The heroes are promising, but such trash skills that it's painful to even look at.

I would give Logistics specialists a permanent bonus of 10% instead of 5.
+1
Всем удачи ! И Морали !