Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
On the one hand, it's a pity that people won't have priests/clerics/inquisitors. People got used to them, although they appeared as griffins and angels only in the third game, so this is a less noticeable loss compared to infantry and archers. Although, a class could be named "cleric" and so on, which is why they removed the unit.
Personally, I think it's been time to remove the priests for a long time, but griffins and angels should also be removed. I personally liked the knight from the first and second parts, a regular human army, without any monsters, but in the third and subsequent parts, humans have already been overused.