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#459
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Gomunguls
13.10.2010 Gomunguls(Red,random,Inferno,Olema,Gunnar)draw Javdet(Blue,random,Conflux,Inteus,Stracker)2sm4d(3),2.1.6
It was an awesome game, of course!!! I really enjoyed it!!!
We spawned in the underground and it was very weak, roads are slow... there are a couple of treasure chests... my favorite hero showed up - Gunnar!!! we play... I rush to the surface and capture Necro there... I break the passage to the treasure and recall back home... around day 115 I see there's no money and nowhere left to get it... I kill under 100 hobbits and run to the exit upstairs... there I break many iron golems and am left with 3 pits and 11 gogs... efreets don't spawn, no stronghold... I need to break the gr. dwarves behind the passage... I attack and my experience and piercing power weren't enough to defeat them, so I lose... I buy back with my last strength and redeem Gunnar... I run back there... around 1.2.2 I broke through them and clear the respawn there... little money... I decide to upgrade the pits... towards the end of the second week I run to the sandy treasure from the Necro secondary... there I break the guard of an external angel dwelling... and enter it... small army, and the angels got double morale... I lose the second week army because the bastards killed everyone except 1 pit and 2 gogs... then I run to the second external angel dwelling... with 1 angel, 20 faeries, and 9 air elementals I break it... and towards the end with 2 angels... the treasure is ve~ery good... at the start of the 3rd week I somehow scrape together money for another couple of angels and break this treasure completely... killed a ton of stuff just with spare change)) I grabbed several Dragon Fly Hives... had enough money to build efreets in the stronghold, but towards the end of the second week the opponent captures Inferno with all the unrecruited army of the 3rd week... nothing to be done... at the start of the 4th week I break 3 Dragon Utopias!!! all the devourers die and 1 angel... but I got lots of artifacts and a bunch of money... I build creatures in the new secondary town... upgrade them and grab their external dwelling... then back to the treasure, break another couple of utopias and head to the capital... just then the enemies arrive... but Gunnar can no longer be caught (Boots+Loga+Gloves+DD and Fly+Stables)... enormous speed... I head into a new treasure zone... the opponent captures the capital and portals somewhere... a strong Sorceress scout hero catches up to my heroes and kills a couple, and I buy back with Pairo... with Gunnar I capture a prison, give him Cloak of Magic and Protection from Lightning + Boots of Antimagic 15% (since there's clearly Armageddon there)... and I kill that scout... then I give away artifacts and recapture the capital where there's also a leveled-up mage... further I don't know what would have happened. we agreed to a draw... the opponent also had a Conflux secondary from the second week and a large army there including 700+ skeletons... dunno, whether I would have been able to beat it or would have gotten beaten myself))
Thanks for the game!!!

The start was horrible, I had to twist arms just to build anything, but I shelled out for Stracker, there's also a Necro-mage. The ore mine and passage are blocked. Built earthly dwellings without fire in the fort and took the external dwelling of psychos. By the 2nd week a good picture appeared - countless external dwellings and a native secondary town. But it's a pity that despite 4 strong heroes, none of them got the Logistics skill at all. Overall the pace was sluggish all game, and although I gathered a mega-army of 130 storms, over 100 water elementals, 14 birds and 700+ skeletons, I had no desire to chase Gunnar across slow Wish spells.

Thanks for the game.

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