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#2090
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Dirty_Player
Multidefeat

it's time to seriously introduce this restriction into the rules. vbn and I discussed this a long time ago, but I don't know why it wasn't implemented. The point is this: if a creature has Ground Strike, it can only be used to destroy one unit (which is how the fact of having Ground Strike is established).
What if it's 30 skeletons at a Castle, left there specifically to be destroyed? In my opinion, this rule only makes sense in relation to Ground Strike. Let everything else be destroyed...