firstly, it's easy to besiege (because the shooting of Djinns and Mages knows no obstacles:D, and you can also play around with towers, as I described above)
secondly, it offers more strategic and tactical opportunities - the Town Portal spell (by the way, it can also be used during battle) is a Haven spell, and during battles, I really like to teleport enemies either to myself:D (archers) or away from myself:D (melee units)
thirdly, thanks to slowing and illusions, you can easily win battles against neutral creatures with almost no losses, and almost immediately after building Djinns
But I understand that against Dungeon, these same Djinns and the Mages, whom I love so much in all parts of