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Different types of heroes in Heroes 2.

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#33
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Yes, that's true. Artifacts are a lifesaver. But even with them, a hero doesn't have much space on a large map.
I mostly agree with you about the skills. Navigation also depends on the map (there are some nasty maps where it's all water :D), and sometimes you almost have to take Logistics – if you're playing on the highest difficulty, where there's almost no money, it's very useful. Otherwise, you'll quickly be overwhelmed – you won't even have time to develop. I also don't really like Ballistics. It only becomes useful when it's well-developed, and that takes time. By that point, the damage from towers is usually insignificant. Of course, you can come up with some exotic combinations, but they usually don't work well in practice.
But I often take Scouting. It's very useful to see what the enemy is planning in advance! ;)
Mysticism, in my opinion, depends on the map. If there are few towns and resource nodes, and the map is large, then take it, and the sooner, the better. But on a small map, especially if there are many towns and each has a resource node, this skill is useless!
Yes, and there's also the problem with artifacts that you don't always get the ones you need... :)