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Pit for LM (red, Castle, Valeska, Grindan) def Dunpeal (blue, Fortress, Tazar, Tazar), Panic, 142.
By turn 142, the opponent hadn't left their Necropolis spawn. I cleared the entire map, but didn't find anything particularly useful. Thanks to superior army and decent magic, Fortress managed to win easily.
Pit for LM (blue, Stronghold, Kreg, Kreg) lose Dunpeal (red, Rampart, Mephala, Mephala), Jebus, 126.
After the first game, I decided the opponent was a complete newbie and gave him his favorite build. I also didn't rush to the center. As a result, Mephala emerged on turn 126, took the Book of Earth (which I already considered mine), and a Utopia with good stats. Kreg attacked with manacles, but Mephala had a bit of mana, and my book was completely empty.
Pit for LM (red, Fortress, Vistan, Vistan) def Dunpeal (blue, Castle, Valeska, Valeska), 2sm4d(3), 125.
This game generated an uninteresting scenario. I had gold, 2 lizardmen stashes, a basilisk stash, and 4 Conservatories at my spawn. I had a Growth Orb on the road. On turn 122, I took 3 Angels, then another one, bought everything I could, and headed towards the opponent along the road. On the way to his Rampart, I took 3 more Angels. Valeska had a minimal Conservatory and 3-4 units, but I couldn't take it, and I already arrived with 7 Angels, about 100 lizardmen, two dozen basilisks, and fifty gnolls.
Thank you for the games.