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Sacred Haven of Debauchery

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A Necromancer is a talented individual whose talents are rejected by society. They know how to set goals for themselves and have enough perseverance to achieve them.
I disagree. Talented people, or just plain geeks, become mages. Those who step onto the dark side are embittered, disappointed, and indifferent.
In my experience, Necromancers usually have only two motivations:
1) A maniacal thirst for power
2) A maniacal thirst for knowledge
With the exception of all sorts of "humanized" Necromancers, but as a rule, we are presented with the first two options.
I would attribute this to Liches, who voluntarily turned themselves into undead. A Necromancer is still a human being. Later, those who suffer from these two issues will eventually try to become Liches.
You're right, but you're saying it as if it's a bad thing.
But is it a good thing to betray the entire human race because of weakness, and even threaten the world with your magic?
and you can also use the undead for menial tasks, so they can clean and do other things, so you don't have to waste time on it yourself.
I'd like to see a decaying zombie, oozing pus, trying to mop the floor, smearing its own rotting pieces that are falling off its body. A Golem would really work better here, because that's what it was originally designed for.

Added 2 minutes ago
I heard that all the "trilogy" compilations are buggy to some extent. Why not play them separately? Isn't the graphics not that important in the first part? And is it really that hard to transfer the character file from one folder to another?
My sword, my trusted ally, unphased by my aspect.