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Sacred Haven of Debauchery

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Yeah, right. Even in most strategy games, you need to defend and conquer. In RPGs, there are also killings, but they are still more interesting than shooters because, in addition to combat, they have a role-playing element and much more. If you really want to play something without killings, there are economic strategies, quests, and many other games. Among them, there are some that are not banal. For example, I like Guild 2 and its first part, Europe 1400, or whatever year it was, I don't remember.

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