The editor will be the same as in WarCraft III: you can create maps without knowing how to program.
Bosses can be placed on the map (in the editor) just like any other object.
The game will have "achievements".
If you retake your Castle during the conversion process, the conversion will stop.
Unique buildings cannot be destroyed at will (in order to build other buildings instead). Unique buildings are destroyed only when the Castle is converted.
Cities will have specializations.
"Tears of Ashi" will remain.
There will be 7 schools of magic: Air, Fire, Earth, Water, Light, Darkness, and Primordial.
Morale in battle gives an extra turn or skips a turn.
Luck in battle affects the damage dealt (from minimum to maximum).
Weather conditions can affect the battlefield.
Improved units inherit all the abilities of unimproved units and are clearly stronger than them.
Each Faction has 2-3 "large creatures" (occupying a 2x2 field).
And I would also like "huge creatures" that will be 3x3.
🏹🎪+⛓️♿=💕