Then it would be better to introduce a time limit; this would also help and would eliminate the drawbacks of this system.
Time limits already exist in many of the missions in Heroes of Might and Magic V. And I think I'm not the only one who finds them annoying. A limit on unit growth would be better. But the limit should be very high! And neutral creatures should also stop growing once they reach that limit.
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"