Skip to content

Round table

User Avatar
#2063
Auto-translated
If you remove consulates and hives, it will significantly change the goals and strategy that many players are used to. The pace of capturing strong objects will slow down; Dragon Utopia will be taken starting from week 3 with native growth. Losing one will be more critical than losing a consulate. Games will become slightly less exciting and longer.

On the other hand, a positive aspect of this change is an increase in game balance because external dwellings, even high-level ones, are far inferior to consulates in terms of efficiency.

If we trace the development of Heroes of Might and Magic III, it is aimed at increasing balance and minimizing random factors, for example, the ability to disable morale, a starting hero with 3 stacks, or a level 2 building already constructed. However, this eliminates the pleasure and adrenaline when you successfully get out of a difficult situation, say, when Straker arrives unexpectedly.
В дикім полі

Statistics

Welcome our newest member: leyu