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In TES, weapons have a colored aura. If you see a fire damage aura, it's hard to tell whether it deals one hit point of damage or one hundred and one. You could create models not for each artifact specifically, but for the property it possesses. It might not be as cool, but it would be more confusing for the enemy.
You might object, saying that in Disciples, equipment was displayed on the hero's model. Well, in Disciples, it simply increased the stats, and each hero had unique sets that couldn't be worn by others.
P.S. Teng, are you trying to get me to create a Luke avatar for myself? :3
Here's a version with properties – if there are several items with similar properties, it might even be cool.
Perhaps I misunderstood, and the suggestion was to display equipped gear only in the character viewing window?
P.S. Drakkosha, why not?)))


"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ
"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ