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#7
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I suggest that the organizer seriously consider using the "mirror" template for the games. Advantages:
1) There is no artificial advantage due to the template (if it exists by January, it won't be as significant as with other templates) – everyone is on equal footing.
2) No restarts – saves a lot of time.
3) The most balanced template.
4) Excellent viewing experience for fans, especially for those who like to watch both opponents.
5) Large + Ultra size.

I will preemptively address the objection about "possible bugs" or an "unpolished template." The beta version was tested over six months ago, and the current game version has not revealed any serious issues. Everything is good.
I see only one major drawback: (censored), those who are used to well-worn templates and like to win easily may not like it.
New "canned" or "clue" maps are difficult to call a drawback or an advantage: if you draw players' attention to this point in advance, it should turn out to be very interesting, especially in terms of a club tournament. I remind you that the arrangement of "grayed" monsters of levels 1-5 (for Hives) or 2-6 (for "canned" maps) is RANDOM.
I will also remind you of the main points of the mirror template: you have everything, including the contents of objects and chests, exactly the same as your opponent (hence the absence of restarts and one-sided setups). The exception is different starting spawns (and spawns of the same type as your own are swapped for your opponent), and heroes in prisons. The map can be played with different races or with the same race.
More details here: http://www.forum.heroes.by/viewtopic.php?p=44478#44478

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