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Heroes 6 - Discussion

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#1122
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Spectral
It would be even better to divide physical damage into piercing, slashing, bludgeoning, fire, acid/poison, and astral, and magical damage into elements.
And also add a penalty for shooting for each cell.

This is really unnecessary. Why change something if everything is already done perfectly? And it seems like there is no such information... So why fantasize?
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"