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Sacred Haven of Debauchery

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The available features are much better suited for single-player, like concrete and fences; these are more for a ready-made base for the storyline rather than for multiplayer.
Vissy, what nonsense are you talking about? If anything, fences were in almost all C&C games, and only a fool wouldn't use them in multiplayer, and concrete was used against craters and tunnels. They are very useful things. You're talking nonsense. You're attributing the presence of concrete and fences to "flaws in the multiplayer."
I played TibSun when it was first released in our country, haha. And you're probably lying, haha.
Everything I said is true; I didn't lie in that paragraph about being an old-school fan.
So, we have that Westwood made great campaigns, with such cool cutscenes, and the multiplayer was surprisingly good. But in Generals, there's neither a single-player campaign with a storyline, let alone cutscenes, and it's just plain bad. And they're also forcing fans of the label to get upset.
My sword, my trusted ally, unphased by my aspect.