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There are some misunderstandings here:
If a Knight trains Paladins and rushes forward to attack, it means the Orc has problems because his rage definitely won't save him from that much damage, and Archangels can help without getting into the thick of it – they can resurrect!
The Orc will immediately take down (if lucky) or kill most of them (most often the free Cyclops!), and it will be easier, and the ability of the Harpy will not work so well (or rather, it won't work at all!) because the Paladins will have more space to gain momentum with that tactic!
The problem is how the Orc will counter this, unless he has high initiative and attack! (if the Orc's attack significantly exceeds our defense, then the first spell should be mass stone skin!)
And even if the Orc doesn't use the Knight's tactic, he won't have an advantage in positioning casters and archers; Armored Warriors or Zealots can protect us from Centaurs and Cyclops (throwing Goblins)!
The situation is clearly not in the Orc's favor, IF he has an initiative advantage, then the Cyclops will quickly come to us(((but you can sacrifice Griffins to block the approach to the main troops!
By the way, Griffins will be nerfed in initiative with Storm Wind, and they are not good as blockers – they are crushed like paper.
Я видел, как Небо окутала Тьма, и Небо смирилось с Судьбой,
Горящие реки сходили с ума, пытаясь остаться водой,
Земля пропустила коварный удар, раскрывшись на шаге вперёд,
Взлетел разъярённым драконом Огонь и понял, что тоже умрёт...
Горящие реки сходили с ума, пытаясь остаться водой,
Земля пропустила коварный удар, раскрывшись на шаге вперёд,
Взлетел разъярённым драконом Огонь и понял, что тоже умрёт...