My opponent quickly ran out of mana. I also only had enough for 113 - but there was no point in using it - I easily took a level 1 mage on turn 111. After that, I could easily develop, because a Necropolis on the surface is a huge advantage!!! Also, I leveled up my second Necromancer to the Necromancy skill and sent him with skeletons in one direction, and Gosh with an angel in the other. I didn't have to run around for long - my opponent was in a really bad situation...:o
Thanks for the game!