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World Championship in Heroes of Might and Magic III.
Pit for LM (red, Tower, Nila, Galtran) def Stinger (blue, Castle, Valeska, Valeska), panic, 133.
The opponent quickly took the restart points; I got a better generation, and I didn't take any restart points.
111 - I take the Necropolis village through a portal; Galtran is found in the tavern. There's a stable and a hidden stash of skeletons near the village. 112 - I buy Galtran, scout the area; there should be enough money. 113 - Galtran goes to the snow to gather skeletons, and he spends the rest of the week there. 117 - Galtran, with earth magic, remains at the stable; nagas are built in the citadel. There's no money, but resources can be exchanged. The artifacts are +1+1 magic boots and a +3 mana medal.
121 - I buy 4 nagas, give them to Ignat; he fights the elves. Against the gremlins, there's a stash of 8 medusas, and without them, there's a chest behind the archers, where a naga almost died due to carelessness (4 HP left). With the earned gold, I buy a new hero and the remaining gremlins and give them to Nila, who enters another stash of 8 medusas. When the turn reaches the first naga, I surprisingly find gremlins in the second stack, and they had already moved... 20 of them died, but there's gold. The army goes to Galtran; he passes through a horde of ogres to the Tower village, upgrading earth magic to expert along the way, building a guild and getting stone skin (slow). 122 - a barbarian village, a passage to the opponent is visible, but it seemed too bold to attack on turn 123, so I decided to check the treasure, which is fortunately on dirt. I take the boots of speed. 123 - the treasure has a Necropolis, a suit of wonder, and a +2 spell duration ring; a minimal naga bank and a Hive behind the monks, but I didn't take it; morale is already low. 124 - I take the Necropolis, return the army home. Melody, behind a group of gorgons, takes a dead-end barbarian village; 60 goblin groups in Pandora. Nila breaks through a group of basilisks to the swamp, spots an observation tower, and takes the Conjunction village. From there, the only path is to the treasure on the snow, guarded by snipers - both directions are unpromising. 125 - Melody takes a stash of 8 medusas with mass haste, upgrades nagas and gremlins from the secondary market, upgrades goblins, the remaining imps from Ignat from the first week, and the imps of Nimussa from the tavern into skeletons - there are almost 400 of them now, which is not bad. I break through a horde of blood eyes and reach the opponent. I cut off Valeska from her home by standing on the portal. 126 - I take the capital, 127 - the Necropolis village and the Tower village.
131 - I decide that Valeska in the only treasure is unlikely to find anything and go to my treasure, where I already was at the beginning of the second week - there are several Pandoras and Hives on the dirt road. 132 - +4 wyverns, a vampire cloak, I lost more skeletons than I raised. 133 - Nagash scouted Valeska's grassy treasure and saw Yog with 30 wyverns there. Galtran crashes into the Tower and, with expert logistics, a stable, and boots, reaches Yog. There's no money for a bribe, and there aren't any other troops, really.
Thank you for the game.