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#127
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So, in the first batch, everything worked except for the AI attractor. They run wherever they want. Is there no other way? And, before the battle starts, could a message pop up?

Part two. I need the following: when you approach a unit, a message pops up, the unit disappears from the map, and troops are added to your army. It's a specific hero. Second: when you defeat a monster, a message pops up.

And finally, the last thing: quests. The first one doesn't have much meaning and sounds like this: reach the road to Al-Safir. Just so it appears and is considered completed after the trigger with the cutscene in the previous part. Two more: the main one is to kill the enemy hero, and the secondary one is to collect groups of creatures from the map (this also includes the previous scripts for adding them to the army). How can this be done? Please help!
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"

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