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#58
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Round 2
Volland vs
Piterius 2-1

23.08.10 Piterius (blue, Swamp Broghild, Broghild) def Volland (red, Barb Tyraxor, Tyraxor), 8mm6a, 213 WT

Bought red Brogh for 3k.
Got an enormous respawn with two external Gnoll dwellings, a Griffin Conservatory, and a Dragon Utopia. Only came out of it on 116, on 117 ran into another Griffin Conservatory in the underground. No towns visible, a Necro looms at the crossroads, I turn the horse back and head towards the Necro. Plenty of money, 1-7 in castle with a large surplus.
The only downside was the huge distances and the anxious wait for the formidable opponent any minute now.
Throughout the second week I moved the army back and forth, killed the Necro comp, painted the external Lizard dwelling, and saved up money.
131 I take the Griffin Conservatory max with Tazar, the army goes to Bron, who on 132 takes another guy and rushes along the only (of two possible) paths to meet. But the meeting didn't happen, the village turned out to be a dead end (some nonsense, got tired of it already). By 137 I still hadn't reached it, took a Dragon Utopia nearby, Tazar on his own respawn also took a Dragon Utopia, no control, a run to the teleport on the native respawn - DOESN'T WORK!!!
The village turned out to have another Dragon Utopia, but also without control. Thankfully I built the Dimension Door in the Necro town on the first try, otherwise it would have been time to surrender!
After that it was simple - everything was nearby, got fat, moved fast - leveled up quite nicely, tons of power, stats decent - when they attacked, the opponent says you have as many Health points without an elixir as I do with one :).
In the battle, there was a mistake on the Barb's side, not necessarily decisive, but still, after Mass Haste he should have pressed Wait and attacked, maybe something would have come of it, but as it was I was stronger.

Unpleasant generation #2.

25.08.10 Volland (red Conflux, Moner, Moner) def Piterius (blue, Swamp Brogh, Brogh), 8mm6, 135 WT

I played with some unreal level of relaxation, otherwise I can't explain my catastrophic mistake at all. Only when I ended my turn on that fateful day did an uncontrollable feeling hit - "they're gonna get me now"! and that's exactly what happened :(
The start wasn't great, captured the Castle comp's town, but there wasn't much money - only Wyverns in the Citadel, but then things slowly started to improve, scouted five Dragon Utopias, collected 20 Wyverns and was standing right next to a Dragon Utopia ready to take it - stats 8-24, offense, defense, 20 Wyverns, 22 Gorgons, 140 Gnolls, but I decided to also take the Dragon Fly Hives to minimize losses, and sent the army along the chain. And that Dragon Fly Hive was standing right next to the last unpassable passage, from where the opponent was bound to appear any moment (assuming he had nowhere else to go). In short, the risk was not justified, they got killed on the spot without a chance.
Then I checked the Dragon Utopia - tier 3, takable with acceptable losses, Wings and a Water Book!!! ugh, I could just kick myself!

An example of how not to take risks and how you need to be able to be in the right place

28.08.10Volland (red Conflux, Moner, Moner) def Piterius (blue, Swamp Brogh, Brogh), 8mm6, 211 WT

Somehow I was still hoping that was all the bugs. But it was only the beginning. Honestly, all my hopes for smoothing out the randomness are melting away from game to game!

Got a decent respawn, too bad I didn't immediately go along the path but got carried away with the money and external dwellings - 2 Gnolls, 1 Gorgons. In the end reality turned out to be very harsh - 10-19 Sultans at the entrance to the metro. Nearby was a teleport through rough terrain guarded by 10-19 Blue Djinns, but I trudged along the rough terrain for three days, turned the horse to fight the Djinns. Behind them were 14 Ghosts, an exit nearby, another metro - 10-19 Manticores, the opponent showed up, cutting off the only path, unbelievable. I've never seen such nonsense on mm6. The mere sight of the GUARDED passage through rough terrain deep in the respawn leading to an adjacent zone with the comp was something else. After that I ran around, maneuvered as best I could, but it was clearly not my day.

Unpleasant generation number 3.

Thanks for the games!

Added 57 minutes later
Round 6
OUTLAW vs
Piterius 1-1 (so far)

15.08.10 Piterius (blue, Swamp, Tazar, Broghild) def OUTLAW (red, Conflux, Moner, Moner), 2sm4d(3), 124 WT under SoD

Got a native secondary hero with an external Gorgon dwelling near it. Money was ok, GO turned out to be through rough terrain, we reached each other synchronously, but in terms of power I had the advantage. There were 5 Angels, on my side 18 Wyverns and 21 Gorgons. Nothing particularly interesting, just a standard SM game as usual. The main thing is to capitalize on what you're given, if you're given it.

18.08.10 OUTLAW (blue, Castle, Valeska, Galtran) def Piterius (red, Swamp, Bron, Solmyr), 221 SoD

A very drawn-out game, I don't have enough time to describe it all. At first everything was fine, took Conflux, next to it an external Magic Elemental dwelling - I paint it. Several directions scouted, but all three lead to dead end villages. The opponent has Gosh leveled up, but I can't find a way to get to him. The second and third went by in pointless power accumulation,
found a monodirectional portal through rough terrain, and it doesn't work in SoD the bastard, had to play the long game.
Regardless of the bugs, I didn't play my best, took a long time doing everything, made mistakes in places, in the end Gosh got disgustingly leveled up and started taking towns. I, in turn, started taking them back, still had two native secondary heroes, collected 130 Wyverns.
In the end I decided to attack, even though the opponent was showing nearly 2 thousand Skeletons, but an Imp with 4500 health gave some hope.
But hope died under the Cloak of Untaintment. 2100 Skeletons killed everyone. Of course, I could have kept stacking power, strategizing, holing up in castles, at worst settling for a draw, but I made this risky move on a prayer, I wanted to finish this mess quickly and get on with the second game against Volland (which I subsequently lost :smile22:). Basically, like chasing two rabbits, plenty of emotion, but no result.

Thanks for the games, the decisive one is on save!
Хаос - это порядок, которым сложнее управлять.

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