02.09.2010 numOne (red, dungeon, Shakti, Shakti) def FireToSky (blue, inferno, Marius, Kyrre), panic, 133 WT
My first WT game :)
I got wrecked in everything possible, but in the end nothing split except 2 roads - ГО and secondary. I spread out with weak heroes, clear the respawn literally in 2 days, buy a book for the Dwarf, and exit near the secondary through rough terrain. Shakti hits 40 elves for resources and a Dwarf Cottage, spent all mana, go into the dwarves, and there's the max! Army: 84 gr. Troglodytes, 11 Evil Eyes, 2 Manticores, 4 Medusas, a few Harpies, advanced offense, stats around 4 4. I thought for a long time, calculated, and in the end took it with the loss of Medusas, 3 Evil Eyes, 10 Troglodytes, and 1 cat (which I just stupidly gave away at the end, relaxing). I build Minotaurs, bring them in - break another Dwarf Cottage for 15. Shakti with Logistics and Earth Magic, rests near the stables on day 117, at home 1-6 in the Citadel.
On the second day, I raid the Rampart village and an external dwelling of upgraded units, build GM2 in Rampart, learn Slow. I kill Thunderbirds for a bag of gold, pick up a Breastplate +2 and a Sword +3, painted Conflux, exit through a teleport, raid the dungeon village, in all dungeons there's a portal - I buy upgraded units.
At the start of the 3rd day, Kyrre arrived with the whole army. I buy up, wait. Kyrre came, but didn't attack me in the castle, instead decided to move toward the sands. The next turn, I catch her.
The final battle was very difficult, I had to pause for about 5-7 minutes on some turns. In short:
Shakti (9 7 6 4(40)), expert offense, earth magic, advanced archery, and basic resistance.
182 gr. Troglodytes, 15 upgraded units, 10 Minotaurs, 7 Manticores, 33 Evil Eyes, 12 gr. Medusas, 32 Centaurs + tent
Kyrre (7 12 4 4(40)), expert defense, archery, fire magic.
87 Demons, 2 Angels, 11 gr. Pit Fiends, 13 Hell Hounds, 31 Gogs, 12 Harpies, 55 Troglodytes + ballista.
They cast mass Curse on me! I use Slow, then Shield, shoot a bit, the enemy approaches, Haste on the Demons, and the meat grinder begins. We fought for a long time, all my Troglodytes were killed, but the upgraded units under Shield and Stone Skin held until the end (9 remained), blocking the path to the shooters, and in the end I managed to drain the Demon stack, and then it was just technique.
If it had been Marya instead of Kyrre, it would have been much harder. IMHO in WT, all creature specialists should be nerfed, specifically - remove the +25% to health, because it's just nonsense otherwise. Aside from that, the version is okay, playable.
Thanks for the game!
Thanks for the game!