My first WT game :)
We got routed in everything possible, as a result nothing spawned except 2 roads - ГО and secondary. I scatter with Peasants, clear the respawn literally in 2 days, buy a Spellbook for the Miner and exit near the secondary via rough terrain. Shakti kills 40 elves for resources and a Dwarf Cottage, spent all mana, I get to the dwarves, and there's a max there! Army: 84 Troglodytes, 11 Evil Eyes, 2 Manticores, 4 Medusas, single Harpies, advanced Offense, stats roughly 4 4. I thought long, calculated, and in the end took it with losses of 3 Medusas, 3 Evil Eyes, 10 Troglodytes and 1 cat (which I simply gave away stupidly at the end, relaxing). I build Minotaurs, drag them in - break another Dwarf Cottage for 15. Shakti with Logistics and Earth Magic, on day 117 camps near the Stable, at home 1-6 in the Citadel.
On the second day I paint the Rampart village and the external dwelling of Centaurs, in Rampart I build GM2, learn Slow. I kill Thunderbirds for a bag of gold, pick up a Breastplate +2 and a Sword +3, painted Conflux, exit through the teleport, paint the Dungeon village, in all dungeons there's a portal - I buy Centaurs.
At the start of the 3rd day Kyrre shows up with her whole army. I buy up, wait. Kyrre came but didn't attack me in the castle, instead decided to move toward the sands, and I ambush her on my next turn.
The final turned out very tough, I had to pause over some turns for 5-7 minutes. In short:
Shakti (9 7 6 4(40)), expert Offense, Earth Magic, advanced Archery and basic Resistance.
182 Troglodytes, 15 Centaurs, 10 Minotaurs, 7 Manticores, 33 Evil Eyes, 12 Greater Medusas, 32 Centaurs + tent
Kyrre (7 12 4 4(40)), expert Defense, Archery, Fire Magic.
87 Demons, 2 Angels, 11 Greater Pit Lords, 13 Dogs, 31 Gogs, 12 Harpies, 55 Troglodytes + ballista.
They cast Mass Curse on me! I use Slow, then Shield, shoot a little, the enemy approaches, Haste on the Demons and the meat grinder begins. We fought for a long time, they killed all my Troglodytes, but the Centaurs under Shield and Stone Skin held to the end (9 units remained), blocking the path to the shooters, in the end I managed to discharge the Demon stack, and the rest was a matter of technique.
If Marusya had been there instead of Kyrre - it would have been much harder. IMHO in WT all creature specialists need to be nerfed, specifically - remove the +25% to health, because it's just nonsense. Other than that, the version is okay, playable.
Thanks for the game!