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Islands of Mystery, Chapter 2: Dragon Wisdom

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#23
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The restriction never appeared :(. Also, at the end, the video played twice (but that's because the mission version is old). I started the third one. I didn't find any errors. It's very good that Jalib is now just a regular hero, and not a scripted, unkillable one, as he was before. It was interesting to see an enemy hero named Volander. I killed this Voldemort in his own castle (when I went through the portal, he didn't want to come to my lands). I defeated Talanar :cool:!!! Berserk, Vengeance, and Resurrection at the end, and I still won (losses are significant, but not critical). Now I'm preparing to kill the last hero. The "Greenpeace activists" have significantly reorganized the troops, so Talanar turned out to be a little weaker (than the initial version). The last hero has Darkness of Master Archers, Darkness of Forest Archers, and a Horde of Ancient Ents. After the battle with Talanar, I have left: 25 Titans (and they are still cooler than Thunderbirds), 8 Kshatriya Rakshasa, 24 Elder Gremlins, and 350+ Obsidian Golems. The danger is "High." However, the danger was also "High" for Talanar. And this battle promises to be easier. Well, we'll get through it! Sphinx, hide your claws - Sadhir is coming! P.S.: And another question about the map editor: how do you "lock" a player to a human faction so that at the beginning of the mission, you can only play as that specific player? And how do you "change the colors" of the players (because player 1 is red, but yours turns out to be orange :o)?
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"