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I've always thought that the Necropolis design in the fifth game is an exaggeration of a key element of Gothic architecture – its verticality. For a modern person, Gothic architecture is usually associated with the dichotomy of life and death. That's it!
Does it lack a certain sense of abandonment or desolation in the city? Because everything looks too polished. KOLLIBRI
I don't really like it in the 5th game, but it's the best I've seen. I'm voting for 5.
What do you think a Necropolis should look like? Share your thoughts.