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#16
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I think if you take Wing and build archers, and ignore the dancers, everything will be fine. Build a warehouse quickly to avoid having to deal with mines. And of course, nymphs and ents easily defeat everyone. Overall, this is one of the strongest duos in terms of synergy. And also, druids are very helpful in the early stages. The most important thing is to protect the archers, not the druids, because in the endgame, archers are more important, and druids shoot worse. And of course, you need to aim for Spell Power, then Wing becomes truly dangerous.

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