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Each race has its own gimmick, why break it?
And if on random, due to the established style and tempo of development, Tower doesn't work well — well, then don't play it.... or don't copy the styles of other castles, but create and master a new one (or remember a forgotten old one))))
And to remember and utilize the old Tower style with the new development speeds, there's no need to reinvent the wheel — imo, one mine of each resource at the Tower respawn would be quite enough ;) is it actually possible to whip that up quickly — we'd test it right away :)
p.s.: this doesn't apply to the Jebus discussed in the other subthread, but Jebus is a template for technique, not strategy..... though with the low speed of Tower units on Jebus, in most scenarios nothing will help it.....
And if on random, due to the established style and tempo of development, Tower doesn't work well — well, then don't play it.... or don't copy the styles of other castles, but create and master a new one (or remember a forgotten old one))))
And to remember and utilize the old Tower style with the new development speeds, there's no need to reinvent the wheel — imo, one mine of each resource at the Tower respawn would be quite enough ;) is it actually possible to whip that up quickly — we'd test it right away :)
p.s.: this doesn't apply to the Jebus discussed in the other subthread, but Jebus is a template for technique, not strategy..... though with the low speed of Tower units on Jebus, in most scenarios nothing will help it.....