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[ANNOUNCEMENT] Heroes 3: World Tournament - an add-on for tournament games.

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#283
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Each race has its own gimmick, why break it?
And if on random, due to the established style and tempo of development, Tower doesn't work well — well, then don't play it.... or don't copy the styles of other castles, but create and master a new one (or remember a forgotten old one))))
And to remember and utilize the old Tower style with the new development speeds, there's no need to reinvent the wheel — imo, one mine of each resource at the Tower respawn would be quite enough ;) is it actually possible to whip that up quickly — we'd test it right away :)

p.s.: this doesn't apply to the Jebus discussed in the other subthread, but Jebus is a template for technique, not strategy..... though with the low speed of Tower units on Jebus, in most scenarios nothing will help it.....

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