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Heroes 6 - Discussion

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#824
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Major Whirlwind

And in this regard, there are a few oddities:

Firstly, where did such monstrous attack and defense values come from for level 1 creatures? Is the hero that powerful? Maybe. But the creatures' health barely depends on the hero, and they have as much as 30 HP. It seems that the health of creatures has been proportionally increased, but it's unclear why. This won't have much of an impact on the gameplay, except that it will feel very unusual, as in previous games, the values were roughly the same.

There are 2 opinions:
1st: either it's an archer of level 3-4
2nd: that low-level units have been strengthened so that they would be more useful than in previous parts and wouldn't die so quickly!

Added 2 minutes later
It's strange that there is no damage value.
It will be interesting if luck and morale are now in percentages!